‘Susan* bought her 6-year-old son John an iPad when he was in first grade. “I thought ‘why not let him get a jump on things?’ ” she told me during a therapy session. John’s school had begun using the devices with younger and younger grades—and his technology teacher had raved about their educational benefits—so Susan wanted to do what was best for her sandy-haired boy who loved reading and playing baseball.
She started letting John play different educational games on his iPad. Eventually, he discovered Minecraft, which the technology teacher assured her was “just like electronic Lego.” Remembering how much fun she had as a child building and playing with the interlocking plastic blocks, Susan let her son Minecraft his afternoons away.’