Brain-computer interface for controlling computer games
Wednesday, 17 October 2007
Brain-computer interface for controlling computer games
'Researchers from the Biomedical Engineering Laboratory at Keio University in Japan have developed a brain-computer interface that enables users to control the movements of Second Life avatars without moving a muscle. The device consists of a headset containing electrodes which monitor electrical activity in the motor cortex, the region of the brain involved in planning, executing and controlling movements.'